Rimworld beta 19 mods

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Additionally high animal handling skill can be applied to utilize specialized pawns and make a more reliable source of food for your colony. If you're low on food, or your crops got blighted, or a tornado ruined your harvest – you can do some fishing for a quick fix of your food problem. This mod aims to be a balanced addition to the game. I found other fishing mods to either make the game significantly easier or to add a ridiculous number of items, buildings, and food types. FAQ: Aren't there other fishing mods already? Why make this one? Link me translation fixes/additions and I'll add them in. Incompatible with Rainbeau's Fishing, but it does a very similar thing so pick one :).

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And finally you need at least 5 squares of water (deep or shallow) to fish.įishing is sped up by the Animal Handling skill, and has a slow skill gain attached as a benefit for fishing all day.

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You can't place two within 10 squares of each other. Fish are like other animal corpses and can be butchered and cooked, though they do rot a little faster so freeze them within a day or so.įishingSpots have a few basic restrictions. A simple fishing mod designed to provide a food supplement to colonies with access to water.Īdds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills.