Only when I delete both 'd3d9.dll' and 'dxgi.dll' I get these options back.ĭoes anyone know what causes this (it seems weird) and how I can use SweetFX (or some alternative to it) with DX11? In user.ltx, I can see that 'renderer renderer_r4' changes into 'renderer renderer_r2.5'. The result of this is that it essentially disables DX10 and DX11, since 'Enhanced Full Dynamic Lighting' is just DX9. The problem is, while using SweetFX, the options 'Enhanced Full Dynamic Lighting (DX10)' and 'Enhanced Full Dynamic Lighting (DX11)' disappear and the best option I can choose from becomes 'Enhanced Full Dynamic Lighting'. Normally, you can choose between a couple of renderers (the same as for Clear Sky, as listed and explained here: ) Something weird happens when I use SweetFX: Support for DX10 and DX11 disappears.